A pattern is a model or a template used to summarize and describe the behavior (or the trend) of a data having generally some recurrent events. Patterns have received a considerab...
The Write-All problem for an asynchronous shared-memory system has the objective for the processes to update the contents of a set of shared registers, while minimizing the mber o...
Abstract. The manual acquisition and modeling of tourist information as e.g. addresses of points of interest is time and, therefore, cost intensive. Furthermore, the encoded inform...
This paper presents an energy-conservation method for multiple disks and their cache memory. Our method periodically resizes the cache memory and controls the rotation speeds unde...
The Collect problem for an asynchronous shared-memory system has the objective for the processors to learn all values of a collection of shared registers, while minimizing the tot...
Bogdan S. Chlebus, Dariusz R. Kowalski, Alexander ...