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» A Security Architecture for Computational Grids
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NETGAMES
2006
ACM
14 years 1 months ago
Cheat detection for MMORPG on P2P environments
In recent years, MMORPG has become popular. In order to improve scalability of game system, several P2P-based architectures have been proposed. However, in P2P-based gaming archit...
Takato Izaiku, Shinya Yamamoto, Yoshihiro Murata, ...
VIS
2006
IEEE
214views Visualization» more  VIS 2006»
14 years 9 months ago
Hub-based Simulation and Graphics Hardware Accelerated Visualization for Nanotechnology Applications
The Network for Computational Nanotechnology (NCN) has developed a science gateway at nanoHUB.org for nanotechnology education and research. Remote users can browse through online...
Wei Qiao, Michael McLennan, Rick Kennell, David...
MOBISYS
2006
ACM
14 years 7 months ago
Measurement driven deployment of a two-tier urban mesh access network
Multihop wireless mesh networks can provide Internet access over a wide area with minimal infrastructure expenditure. In this work, we present a measurement driven deployment stra...
Joseph Camp, Joshua Robinson, Christopher Steger, ...
IPSN
2004
Springer
14 years 1 months ago
Lattice sensor networks: capacity limits, optimal routing and robustness to failures
We study network capacity limits and optimal routing algorithms for regular sensor networks, namely, square and torus grid sensor networks, in both, the static case (no node failu...
Guillermo Barrenechea, Baltasar Beferull-Lozano, M...
AINA
2008
IEEE
14 years 2 months ago
Improved TCAM-Based Pre-Filtering for Network Intrusion Detection Systems
—With the increasing growth of the Internet, the explosion of attacks and viruses significantly affects the network security. Network Intrusion Detection System (NIDS) is develop...
Yeim-Kuan Chang, Ming-Li Tsai, Cheng-Chien Su