Sciweavers

113 search results - page 19 / 23
» A Self-Paced Introductory Programming Course
Sort
View
LPE
1997
13 years 8 months ago
Visualizing Solutions with Viewers
Visualization can be a powerful aid for learning a programming language. It may be used to reinforce central language concepts. In the context of Prolog and CLP-languages, however...
Ulrich Neumerkel, Christoph Rettig, Christian Scha...
SIGCSE
2010
ACM
187views Education» more  SIGCSE 2010»
14 years 22 days ago
Game-themed programming assignments for faculty: a case study
Despite the proven success of using computer video games as a context for teaching introductory programming (CS1/2) courses, barriers including the lack of adoptable materials, re...
Cinnamon Hillyard, Robin Angotti, Michael Panitz, ...
CAINE
2008
13 years 9 months ago
Scripted Artificially Intelligent Basic Online Tactical Simulation
For many years, introductory Computer Science courses have followed the same teaching paradigms. These paradigms utilize only simple console windows; more interactive approaches t...
Jesse D. Phillips, Roger V. Hoang, Joseph D. Mahsm...
SIGCSE
1990
ACM
126views Education» more  SIGCSE 1990»
13 years 11 months ago
A philosophy and example of CS-1 programming projects
This paper presents a philosophy underlying CS-1 programming projects, and illustrates this philosophy with a concrete example. Integral to the philosophy is the use of Ada packag...
Richard E. Pattis
ICALT
2003
IEEE
14 years 22 days ago
Educational Robotics in a Systems Design Masters Program
This paper presents the concepts of our MoRob (Modular Educational Robotic Toolbox) project, which aims to provide a robot platform for university teaching and research. Character...
Uwe Gerecke, Patrick Hohmann, Bernardo Wagner