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» A Survey on Transfer Learning
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ICCBR
2005
Springer
14 years 1 months ago
Learning to Win: Case-Based Plan Selection in a Real-Time Strategy Game
While several researchers have applied case-based reasoning techniques to games, only Ponsen and Spronck (2004) have addressed the challenging problem of learning to win real-time ...
David W. Aha, Matthew Molineaux, Marc J. V. Ponsen
ECML
2003
Springer
14 years 1 months ago
Self-evaluated Learning Agent in Multiple State Games
Abstract. Most of multi-agent reinforcement learning algorithms aim to converge to a Nash equilibrium, but a Nash equilibrium does not necessarily mean a desirable result. On the o...
Koichi Moriyama, Masayuki Numao
AAAI
1998
13 years 9 months ago
Tree Based Discretization for Continuous State Space Reinforcement Learning
Reinforcement learning is an effective technique for learning action policies in discrete stochastic environments, but its efficiency can decay exponentially with the size of the ...
William T. B. Uther, Manuela M. Veloso
ICRA
2010
IEEE
143views Robotics» more  ICRA 2010»
13 years 6 months ago
Apprenticeship learning via soft local homomorphisms
Abstract— We consider the problem of apprenticeship learning when the expert’s demonstration covers only a small part of a large state space. Inverse Reinforcement Learning (IR...
Abdeslam Boularias, Brahim Chaib-draa
JMLR
2010
154views more  JMLR 2010»
13 years 3 months ago
Infinite Predictor Subspace Models for Multitask Learning
Given several related learning tasks, we propose a nonparametric Bayesian model that captures task relatedness by assuming that the task parameters (i.e., predictors) share a late...
Piyush Rai, Hal Daumé III