— This paper investigates design of noncooperative games from a control theoretic perspective. Pricing mechanisms are used as a design tool to ensure that the Nash equilibrium of...
This paper presents Frame Based Fair Multiprocessor Scheduler (FBFMS) which provides accurate real-time proportional fair scheduling for a set of dynamic tasks on a symmetric mult...
Quality management is becoming a more and more important part of the software development process. As software testing is currently understood as the core function of the quality ...
In computer architecture, caches have primarily been viewed as a means to hide memory latency from the CPU. Cache policies have focused on anticipating the CPU’s data needs, and...
Jeffrey Stuecheli, Dimitris Kaseridis, David Daly,...
This paper presents our experience towards the conception of a virtual reality medical simulator coupled with haptic interaction aimed at training surgeons. This area of research h...