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ICC
2007
IEEE
173views Communications» more  ICC 2007»
14 years 1 months ago
Using Incompletely Cooperative Game Theory in Mobile Ad Hoc Networks
—Recently, game theory becomes a useful and powerful tool to research mobile ad hoc networks (MANETs). Wireless LANs (WLANs) can work under both infrastructure and ad hoc modes, ...
Liqiang Zhao, Jie Zhang, Kun Yang, Hailin Zhang
ASAP
2003
IEEE
133views Hardware» more  ASAP 2003»
14 years 25 days ago
Storage Management in Process Networks using the Lexicographically Maximal Preimage
At the Leiden Embedded Research Center, we are developing a compiler called Compaan that automatically translates signal processing applications written in Matlab into Kahn Proces...
Alexandru Turjan, Bart Kienhuis
APNOMS
2007
Springer
13 years 11 months ago
End-to-End Flow Monitoring with IPFIX
End-to-End (E2E) flow monitoring is useful for observing performance of networks such as throughput, loss rate, and jitter. Typically, E2E flow monitoring is carried out at end hos...
Byungjoon Lee, Hyeongu Son, Seunghyun Yoon, Youngs...
PERVASIVE
2005
Springer
14 years 1 months ago
u-Photo: Interacting with Pervasive Services Using Digital Still Images
This paper presents u-Photo which is an interactive digital still image including information of pervasive services associated with networked appliances and sensors in pervasive co...
Genta Suzuki, Shun Aoki, Takeshi Iwamoto, Daisuke ...
DATE
1999
IEEE
172views Hardware» more  DATE 1999»
13 years 12 months ago
An Object-Based Executable Model for Simulation of Real-Time Hw/Sw Systems
This paper describes a simulation technique for RealTime Hw/Sw systems based on an object executable model. It allows designers to seamlessly estimate and verify their solutions f...
Olivier Pasquier, Jean Paul Calvez