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» A Transactional Architecture for Simulation
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ERSA
2003
126views Hardware» more  ERSA 2003»
13 years 10 months ago
Co-Simulation of a Hybrid Multi-Context Architecture
Abstract— Reconfigurable computing architectures aim to dynamically adapt their hardware to the application at hand. As research shows, the time it takes to reconfigure the har...
Rolf Enzler, Christian Plessl, Marco Platzner
BILDMED
2007
272views Algorithms» more  BILDMED 2007»
13 years 10 months ago
Comprehensive Architecture for Simulation of the Human Body Based on Functional Anatomy
Abstract. In this paper we propose a structured approach for the simulation of the human body which is comprehensive and extendable. Our architecture resembles the human organism a...
Sebastian Ullrich, Jakob Valvoda, Andreas Prescher...
CODES
2003
IEEE
14 years 2 months ago
A modular simulation framework for architectural exploration of on-chip interconnection networks
Ever increasing complexity and heterogeneity of SoC platforms require diversified on-chip communication schemes beyond the currently omnipresent shared bus architectures. To prev...
Tim Kogel, Malte Doerper, Andreas Wieferink, Raine...
WSC
2001
13 years 10 months ago
An agent architecture for implementing command and control in military simulations
In models of military operations it is important to include the Command and Control (C2) process in order to achieve a realistic simulation of a military force's behaviour an...
Colin R. Mason, James Moffat
WSC
2008
13 years 11 months ago
Multiple worlds in simulation games for spatial decision making: Concept and architecture
In this paper we present the use of "what-if"-analysis in simulation games for spatial decision making by introducing the concept of multiple worlds. We expect that &quo...
Michele Fumarola, Alexander Verbraeck