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» A Video Motion Capture System for Interactive Games
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UIST
2004
ACM
14 years 2 months ago
Who cares?: reflecting who is reading what on distributed community bulletin boards
In this paper, we describe the YeTi information sharing system that has been designed to foster community building through informal digital content sharing. The YeTi system is a g...
Toshiya Yamada, Jun Shingu, Elizabeth F. Churchill...
ISM
2008
IEEE
185views Multimedia» more  ISM 2008»
14 years 3 months ago
A Framework for Collaborative Real-Time 3D Teleimmersion in a Geographically Distributed Environment
In this paper, we present a framework for immersive 3D video conferencing and geographically distributed collaboration. Our multi-camera system performs a full-body 3D reconstruct...
Gregorij Kurillo, Ramanarayan Vasudevan, Edgar J. ...
DATE
2010
IEEE
155views Hardware» more  DATE 2010»
14 years 1 months ago
Scheduling and energy-distortion tradeoffs with operational refinement of image processing
— Ubiquitous image processing tasks (such as transform decompositions, filtering and motion estimation) do not currently provide graceful degradation when their clock-cycles budg...
Davide Anastasia, Yiannis Andreopoulos
ICRA
2010
IEEE
193views Robotics» more  ICRA 2010»
13 years 6 months ago
Real-time identification and localization of body parts from depth images
Abstract-- We deal with the problem of detecting and identifying body parts in depth images at video frame rates. Our solution involves a novel interest point detector for mesh and...
Christian Plagemann, Varun Ganapathi, Daphne Kolle...
ATAL
2007
Springer
14 years 3 months ago
Extending character-based storytelling with awareness and feelings
Most Interactive Storytelling systems developed to date have followed a task-based approach to story representation, using planning techniques to drive the story by generating a s...
David Pizzi, Marc Cavazza, Jean-Luc Lugrin