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C5
2007
IEEE
14 years 2 months ago
Syncing Croquet with the Real World
3D virtual environments like Croquet need to be attractive in order to be visited and used. Their attractiveness depends on the level of vitality that the user is able to experien...
Grit Schuster, Christine Strothotte, Carola Zwick
EUROSYS
2007
ACM
14 years 4 months ago
Adaptive control of virtualized resources in utility computing environments
Data centers are often under-utilized due to over-provisioning as well as time-varying resource demands of typical enterprise applications. One approach to increase resource utili...
Pradeep Padala, Kang G. Shin, Xiaoyun Zhu, Mustafa...
ICCBR
2005
Springer
14 years 1 months ago
Evaluating Case-Based Systems in Virtual Games
TIELT is a software testbed that facilitates the integration and testing of learning-embedded decision systems on user-selected tasks from virtual gaming simulators. A key componen...
Keith Needels, Matthew Molineaux, David W. Aha
MICRO
2010
IEEE
142views Hardware» more  MICRO 2010»
13 years 5 months ago
Virtual Snooping: Filtering Snoops in Virtualized Multi-cores
Virtualization has been rapidly expanding its applications in numerous server and desktop environments to improve the utilization and manageability of physical systems. Such prolif...
Daehoon Kim, Hwanju Kim, Jaehyuk Huh
WSC
2004
13 years 9 months ago
Virtual Reality: Its Usefulness for Ergonomic Analysis
This paper presents the results of an effort to compare results of an experiment performed in both a virtual and a real environment. The research question addressed is if virtual ...
Lawrence E. Whitman, Michael Jorgensen, Kuresh Hat...