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NETGAMES
2006
ACM
14 years 2 months ago
A peer-to-peer architecture for massive multiplayer online games
Massive Multiplayer Online Games with their virtual gaming worlds grow in user numbers as well as in the size of the virtual worlds. With this growth comes a significant increase...
Thorsten Hampel, Thomas Bopp, Robert Hinn
EENERGY
2010
14 years 16 days ago
Statistical static capacity management in virtualized data centers supporting fine grained QoS specification
From an ecological but also from an economical and in the meantime a technical view the fast ongoing increase of power consumption in today’s data centers is no longer feasible....
Marko Hoyer, Kiril Schröder, Wolfgang Nebel
CQRE
1999
Springer
14 years 28 days ago
Electronic Payments: Where Do We Go from Here?
Currently, the Internet and the World Wide Web on-line business is booming, with traffic, advertising and content growing at sustained exponential rates. However, the full potentia...
Markus Jakobsson, David M'Raïhi, Yiannis Tsio...
ISCA
2010
IEEE
216views Hardware» more  ISCA 2010»
13 years 7 months ago
The impact of management operations on the virtualized datacenter
Virtualization has the potential to dramatically reduce the total cost of ownership of datacenters and increase the flexibility of deployments for general-purpose workloads. If pr...
Vijayaraghavan Soundararajan, Jennifer M. Anderson
LISA
2007
13 years 11 months ago
Decision Support for Virtual Machine Re-Provisioning in Production Environments
Management of virtual machines (VMs) on a large scale remains a significant challenge today. We lack general and vendor-independent quantitative criteria/metrics by which to desc...
Kyrre M. Begnum, Matthew Disney, Æleen Frisc...