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» A cube to learn: a tangible user interface for the design of...
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VR
2011
IEEE
309views Virtual Reality» more  VR 2011»
12 years 11 months ago
Two-handed tangible interaction techniques for composing augmented blocks
Abstract Modeling tools typically have their own interaction methods for combining virtual objects. For realistic composition in 3D space, many researchers from the fields of virt...
Hyeongmook Lee, Mark Billinghurst, Woontack Woo
TEI
2010
ACM
163views Hardware» more  TEI 2010»
14 years 2 months ago
Action and representation in tangible systems: implications for design of learning interactions
In tangible learning systems, the facility to promote physically active engagement highlights the need to understand how different designs impact on action and interaction, and th...
Sara Price, Jennifer G. Sheridan, Taciana Pontual ...
ACMIDC
2009
13 years 11 months ago
Designing for physical-digital correspondence in tangible learning environments
In tangible learning environments the potential to exploit different physical-digital links increases representational power but also broadens the complexity of design. This paper...
Sara Price, Taciana Pontual Falcão
IUI
2006
ACM
14 years 1 months ago
Augmenting kitchen appliances with a shared context using knowledge about daily events
Networked appliances can simplify our lives, but interacting with them can be difficult in itself. KitchenSense is an early prototype of a networked kitchen full of sensors that u...
Chia-Hsun Jackie Lee, Leonardo Bonanni, José...
TEI
2012
ACM
257views Hardware» more  TEI 2012»
12 years 3 months ago
Beyond affordance: tangibles' hybrid nature
A prevalent assumption behind interface approaches that employ physical means of interaction is that this leverages users’ prior knowledge from the real world. This paper scruti...
Eva Hornecker