Researchers have had great success using motion capture tools for controlling avatars in virtual worlds. Another current of virtual reality research has focused on building collab...
Benjamin Schaeffer, Mark Flider, Hank Kaczmarski, ...
We describe an approach for a class of tangible interaction elements that are applicable across a broad variety of interactive systems. These tangibles share certain physical, vis...
It’s been noticed that recognizing the end user’s needs and expectations are increasingly important factors for creating successful products. In the Mode-project we are studyi...
In this paper we show how an interactive system can be distributed among several peer devices. By taking advantage of the current trend towards ambient intelligent environments, w...
This paper examines the Human Computer Interaction issue of learnability of interactive coordinated-view visualizations. We take the case of DataMaps, a Census data visualization ...