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SAC
2010
ACM
14 years 2 months ago
Maintaining data reliability without availability in P2P storage systems
Peer-to-peer (P2P) storage is a promising technology to provide users with cheap and online persistence. However, due the instability of these infrastructures, P2P storage systems...
Lluis Pamies-Juarez, Pedro García Ló...
SOSP
2003
ACM
14 years 4 months ago
Bullet: high bandwidth data dissemination using an overlay mesh
In recent years, overlay networks have become an effective alternative to IP multicast for efficient point to multipoint communication across the Internet. Typically, nodes self-...
Dejan Kostic, Adolfo Rodriguez, Jeannie R. Albrech...
ATAL
2003
Springer
14 years 23 days ago
Authoring scenes for adaptive, interactive performances
In this paper, we introduce a toolkit called SceneMaker for authoring scenes for adaptive, interactive performances. These performances are based on automatically generated and pr...
Patrick Gebhard, Michael Kipp, Martin Klesen, Thom...
ACSAC
2010
IEEE
13 years 5 months ago
Porscha: policy oriented secure content handling in Android
The penetration of cellular networks worldwide and emergence of smart phones has led to a revolution in mobile content. Users consume diverse content when, for example, exchanging...
Machigar Ongtang, Kevin R. B. Butler, Patrick Drew...
NETGAMES
2006
ACM
14 years 1 months ago
Meeting technology challenges of pervasive augmented reality games
Pervasive games provide a new type of game combining new technologies with the real environment of the players. While this already poses new challenges to the game developer, requ...
Wolfgang Broll, Jan Ohlenburg, Irma Lindt, Iris He...