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» A model of visual masking for computer graphics
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182
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CGF
2004
97views more  CGF 2004»
15 years 6 months ago
Implicit Visualization and Inverse Modeling of Growing Trees
A method is proposed for photo-realistic modeling and visualization of a growing tree. Recent visualization methods have focused on producing smoothly blending branching structure...
Callum Galbraith, Lars Mündermann, Brian Wyvi...
GRAPHITE
2006
ACM
16 years 1 days ago
Interactive landscape visualization using GPU ray casting
—This paper demonstrates the simple yet effective usage of height fields for interactive landscape visualizations using a ray casting approach implemented in the pixel shader of...
Stephan Mantler, Stefan Jeschke
ISMAR
2007
IEEE
16 years 11 days ago
Visualizing Occluded Physical Objects in Unfamiliar Outdoor Augmented Reality Environments
This paper describes techniques to allow both the visualization of hidden objects, and removal of real objects, for a mobile augmented reality user. A gesture based technique is a...
Ben Avery, Wayne Piekarski, Bruce H. Thomas
162
Voted
VISUALIZATION
1997
IEEE
15 years 10 months ago
Multiresolution tetrahedral framework for visualizing regular volume data
We present a multiresolution framework, called Multi-Tetra framework, that approximates volume data with different levelsof-detail tetrahedra. The framework is generated through a...
Yong Zhou, Baoquan Chen, Arie E. Kaufman
VISUALIZATION
1998
IEEE
15 years 10 months ago
Large scale terrain visualization using the restricted quadtree triangulation
Real-time rendering of triangulated surfaces has attracted growing interest in the last few years. However, interactive visualization of very large scale grid digital elevation mo...
Renato Pajarola