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GEOINFORMATICA
1998
125views more  GEOINFORMATICA 1998»
13 years 8 months ago
Computational Perspectives on Map Generalization
ally related entity types, or classes, into higher level, more abstract types, as part of a hierarchical classi®cation scheme. graphy, generalization retains the notion of abstrac...
Robert Weibel, Christopher B. Jones
CVPR
2008
IEEE
14 years 3 months ago
Bayesian tactile face
Computer users with visual impairment cannot access the rich graphical contents in print or digital media unless relying on visual-to-tactile conversion, which is done primarily b...
Zheshen Wang, Xinyu Xu, Baoxin Li
SCA
2007
13 years 11 months ago
Legendre fluids: a unified framework for analytic reduced space modeling and rendering of participating media
In this paper, we present a unified framework for reduced space modeling and rendering of dynamic and nonhomogenous participating media, like snow, smoke, dust and fog. The key id...
Mohit Gupta, Srinivasa G. Narasimhan
AFRIGRAPH
2004
ACM
14 years 2 months ago
Realistic shading of human skin in real time
The demand for realistic human characters is driven by interactive application developers worldwide. The look of 3D models in real time graphics is efficiently improved by powerfu...
Florian Struck, Christian-A. Bohn, Sebastian Schmi...
SI3D
2003
ACM
14 years 2 months ago
Incorporating dynamic real objects into immersive virtual environments
We present algorithms that enable virtual objects to interact with and respond to virtual representations, avatars, of real objects. These techniques allow dynamic real objects, s...
Benjamin Lok, Samir Naik, Mary C. Whitton, Frederi...