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» A new partitioning method for architectural environments
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SIGGRAPH
1996
ACM
13 years 12 months ago
Hierarchical Image Caching for Accelerated Walkthroughs of Complex Environments
We present a new method that utilizes path coherence to accelerate walkthroughs of geometrically complex static scenes. As a preprocessing step, our method constructs a BSP-tree t...
Jonathan Shade, Dani Lischinski, David Salesin, To...
VRST
2004
ACM
14 years 1 months ago
Modeling and rendering of walkthrough environments with panoramic images
An important, potential application of image-based techniques is to create photo-realistic image-based environments for interactive walkthrough. However, existing image-based stud...
Angus M. K. Siu, Ada S. K. Wan, Rynson W. H. Lau
SEMWEB
2004
Springer
14 years 1 months ago
Structure-Based Partitioning of Large Concept Hierarchies
Abstract. The increasing awareness of the benefits of ontologies for information processing has lead to the creation of a number of large ontologies about real world domains. The ...
Heiner Stuckenschmidt, Michel C. A. Klein
ET
2002
115views more  ET 2002»
13 years 7 months ago
CAS-BUS: A Test Access Mechanism and a Toolbox Environment for Core-Based System Chip Testing
As System on a Chip (SoC) testing faces new challenges, some new test architectures must be developed. This paper describes a Test Access Mechanism (TAM) named CASBUS that solves ...
Mounir Benabdenbi, Walid Maroufi, Meryem Marzouki
PC
2007
141views Management» more  PC 2007»
13 years 7 months ago
Physically based simulation of cloth on distributed memory architectures
Physically based simulation of cloth in virtual environments is a computationally demanding problem. It involves modeling the internal material properties of the textile (physical...
Bernhard Thomaszewski, Wolfgang Blochinger