Virtual environments (VEs) are a broad multidisciplinary research area that includes all aspects of computer science, virtual reality, virtual worlds, teleoperation and telepresenc...
Donald P. Brutzman, Michael R. Macedonia, Michael ...
In this paper, we propose a new method for simulating reactive motions for running or walking human figures. The goal is to generate realistic animations of how humans compensate...
Researchers have noticed that readers are increasingly skimming instead of reading in depth. Skimming also occur in re-reading activities, where the goal is to recall specific top...
Ed Huai-hsin Chi, Lichan Hong, Michelle Gumbrecht,...
Despite the flurry of anomaly-detection papers in recent years, effective ways to validate and compare proposed solutions have remained elusive. We argue that evaluating anomaly d...
: A novel, non-touch, screen pointing "magic wand" interface is proposed for surgeon's use in an environment requiring simultaneous display of several patients'...