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VRST
2003
ACM
14 years 24 days ago
Alternative reality: a new platform for virtual reality art
Virtual Reality Art involves the design of artificial worlds that offer new experiences to spectators. An important aspect for the development of VR Art installations is the princ...
Marc Cavazza, Simon Hartley, Jean-Luc Lugrin, Mika...
ISMAR
2006
IEEE
14 years 1 months ago
Implementation of god-like interaction techniques for supporting collaboration between outdoor AR and indoor tabletop users
This paper presents a new interaction metaphor we have termed “god-like interaction”. This is a metaphor for improved communication of situational and navigational information...
Aaron Stafford, Wayne Piekarski, Bruce H. Thomas
ACMIDC
2008
13 years 9 months ago
A storytelling support system using robots and handheld projectors
In this paper, a system called GENTORO that supports children's storytelling activities is proposed. By using GENTORO, children can make a robot play their story in the real ...
Toshitaka Ito, Tuan Ngoc Nguyen, Masanori Sugimoto
ISMAR
2002
IEEE
14 years 14 days ago
Augmented Urban Planning Workbench: Overlaying Drawings, Physical Models and Digital Simulation
There is a problem in the spatial and temporal separation between the varying forms of representation used in urban design. Sketches, physical models, and more recently computatio...
Hiroshi Ishii, Eran Ben-Joseph, John Underkoffler,...
VRST
2004
ACM
14 years 29 days ago
The MORGAN framework: enabling dynamic multi-user AR and VR projects
The availability of a suitable framework is of vital importance for the development of Augmented Reality (AR) and Virtual Reality (VR) projects. While features such as scalability...
Jan Ohlenburg, Iris Herbst, Irma Lindt, Torsten Fr...