We describe an approach to artificially evolving a drawing robot using implicit fitness functions, which are designed to minimise any direct reference to the line patterns made by ...
Jon Bird, Phil Husbands, Martin Perris, Bill Bigge...
We demonstrate an approach to modelling the effects of certain parameters of platform game levels on the players' experience of the game. A version of Super Mario Bros has be...
Chris Pedersen, Julian Togelius, Georgios N. Yanna...
We address two issues in Evolutionary Robotics, namely the genetic encoding and the performance criterion, also known as fitness function. For the first aspect, we suggest to enco...
Configurable on chip multiprocessor systems combine advantages of task-level parallelism and the flexibility of field-programmable devices to customize architectures for paralle...
Harold Ishebabi, Philipp Mahr, Christophe Bobda, M...
— The purpose of this study was to develop a product design model for impact toughness estimation of low-alloy steel plates. Based on these estimates, the rejection probability o...