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» Accelerated Shift-and-Add Algorithms
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FCCM
2006
IEEE
120views VLSI» more  FCCM 2006»
14 years 3 months ago
FPGAs, GPUs and the PS2 - A Single Programming Methodology
Field programmable gate arrays (FPGAs), graphics processing units (GPUs) and Sony’s Playstation 2 vector units offer scope for hardware acceleration of applications. Implementin...
Lee W. Howes, Paul Price, Oskar Mencer, Olav Beckm...
ICMCS
2006
IEEE
130views Multimedia» more  ICMCS 2006»
14 years 3 months ago
A Language and Architecture for Automating Multimedia Content Production on Grid
Possible solutions to the management of multichannel delivering, production on demand, and containment of sale prices in the digital multimedia content production could be the aut...
Pierfrancesco Bellini, Ivan Bruno, Paolo Nesi
IPPS
2006
IEEE
14 years 3 months ago
Mapping DSP applications on processor systems with coarse-grain reconfigurable hardware
In this paper, we present performance results from mapping five real-world DSP applications on an embedded system-on-chip that incorporates coarse-grain reconfigurable logic with ...
Michalis D. Galanis, Grigoris Dimitroulakos, Const...
SYNASC
2006
IEEE
105views Algorithms» more  SYNASC 2006»
14 years 3 months ago
A Meta-Model for Enterprise Applications
In the last years, as object-oriented software systems became more and more complex, the need of performing automatically reverse engineering upon these systems has increased sign...
Cristina Marinescu, Ioan Jurca
ACMSE
2006
ACM
14 years 2 months ago
Controlling the entire path of a virtual camera
This paper considers the design of a camera path through a scene. Given a valid set of keyframes for the camera, we want to build a camera path that avoids collisions with the sce...
Ross Ptacek, John K. Johnstone