We present a preprocessing algorithm and run-time system for rendering 3D geometric models at a guaranteed frame rate. Our approach trades off space for frame rate by using images...
An algorithm is presented which computes feasible manipulator trajectories along fixed paths in the presence of kinematic singularities. The resulting trajectories are close to mi...
Abstract. In this paper we present a method for improving the performance of RSA-type exponentiations. The scheme is based on the observation that replacing the exponent d by d = d...
We propose a fast algorithm for rendering general irregular grids. Our method uses a sweep-plane approach to accelerate ray casting, and can handle disconnected and nonconvex (eve...
A fast subspace analysis and feature extraction algorithm is proposed which is based on fast Haar transform and integral vector. In rapid object detection and conventional binary ...