We introduce a framework for texturing volumetric objects with displacement maps and texture maps, which are introduced as volume modeling tools. In this framework, an implicit-to...
One of the most common visualization tasks is the extraction of significant boundaries, often performed with isosurfaces or level set segmentation. Isosurface extraction is simple...
Sequential selection was introduced for Evolution Strategies (ESs) with the aim of accelerating their convergence— performing the evaluations of the different offspring sequen...
A well-known challenge during processor design is to obtain best possible results for a typical target application domain by combining flexibility and computational performance. A...
— Recent progress in the algorithm as well as the processor power have made the dynamics simulation of complex kinematic chains more realistic in various fields such as human mo...