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SP
2006
IEEE
147views Security Privacy» more  SP 2006»
14 years 2 months ago
A Computationally Sound Mechanized Prover for Security Protocols
We present a new mechanized prover for secrecy properties of security protocols. In contrast to most previous provers, our tool does not rely on the Dolev-Yao model, but on the co...
Bruno Blanchet
DIGRA
2005
Springer
14 years 2 months ago
Gaining Advantage: How Videogame Players Define and Negotiate Cheating
This paper addresses players’ uses of supplemental items during gameplay, how they define what is and is not “cheating” in reference to these items, and then, what actions t...
Mia Consalvo
ROBOCUP
1999
Springer
122views Robotics» more  ROBOCUP 1999»
14 years 28 days ago
The RoboCup - NAIST
Abstract. To make a robot team perform a soccer game, various technologies must be developed. To date, we constructed a multi-sensor based mobile robot for robotic soccer research....
Takayuki Nakamura, Kazunori Terada, Hideaki Takeda...
ICALT
2009
IEEE
14 years 16 days ago
A General Architecture for the Integration of Educational Videogames in Standards-compliant Virtual Learning Environments
Although Virtual Learning Environments have become popular educational tools, they remain a very active research topic. Two important aspects being discussed for next-generation V...
Ángel del Blanco, Javier Torrente, Pablo Mo...
ECTEL
2006
Springer
14 years 10 days ago
Production and Deployment of Educational Videogames as Assessable Learning Objects
Abstract. The generalization of game-based Learning Objects as serious learning material requires their integration into pre-existing e-learning infrastructure (systems and courses...
Iván Martínez-Ortiz, Pablo Moreno-Ge...