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IJCAI
2007
13 years 11 months ago
Towards Runtime Behavior Adaptation for Embodied Characters
Typically, autonomous believable agents are implemented using static, hand-authored reactive behaviors or scripts. This hand-authoring allows designers to craft expressive behavio...
Peng Zang, Manish Mehta, Michael Mateas, Ashwin Ra...
AIPS
2004
13 years 11 months ago
Plays as Effective Multiagent Plans Enabling Opponent-Adaptive Play Selection
Coordinated action for a team of robots is a challenging problem, especially in dynamic, unpredictable environments. Robot soccer is an instance of a domain where well defined goa...
Michael H. Bowling, Brett Browning, Manuela M. Vel...
AVI
2004
13 years 11 months ago
Observing and adapting user behavior in navigational 3D interfaces
In a navigation-oriented interaction paradigm, such as desktop, mixed and augmented virtual reality, recognizing the user needs is a valuable improvement, provided that the system...
Augusto Celentano, Fabio Pittarello
IJRR
2008
186views more  IJRR 2008»
13 years 10 months ago
Automated Design of Adaptive Controllers for Modular Robots using Reinforcement Learning
Designing distributed controllers for self-reconfiguring modular robots has been consistently challenging. We have developed a reinforcement learning approach which can be used bo...
Paulina Varshavskaya, Leslie Pack Kaelbling, Danie...
ICSOC
2010
Springer
13 years 9 months ago
From Quality to Utility: Adaptive Service Selection Framework
Abstract. We consider an approach to service selection wherein service consumers choose services with desired nonfunctional properties to maximize their utility. A consumer’s uti...
Chung-Wei Hang, Munindar P. Singh