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VIS
2009
IEEE
304views Visualization» more  VIS 2009»
14 years 11 months ago
GL4D: A GPU-based Architecture for Interactive 4D Visualization
This paper describes GL4D, an interactive system for visualizing 2-manifolds and 3-manifolds embedded in four Euclidean dimensions and illuminated by 4D light sources. It is a tetr...
Alan Chu, Chi-Wing Fu, Andrew J. Hanson, Pheng-...
ICIP
2009
IEEE
14 years 11 months ago
Depth Map Enhanced Macroblock Partitioning For H.264 Video Coding Of Computer Graphics Content
In this paper, we present a method to speed up video encoding of GPU rendered scenes. Modern video codecs, like H.264/AVC, are based on motion compensation and support partitionin...
DAC
2008
ACM
14 years 10 months ago
DVFS in loop accelerators using BLADES
Hardware accelerators are common in embedded systems that have high performance requirements but must still operate within stringent energy constraints. To facilitate short time-t...
Ganesh S. Dasika, Shidhartha Das, Kevin Fan, Scott...
ICML
2007
IEEE
14 years 10 months ago
Pegasos: Primal Estimated sub-GrAdient SOlver for SVM
We describe and analyze a simple and effective iterative algorithm for solving the optimization problem cast by Support Vector Machines (SVM). Our method alternates between stocha...
Shai Shalev-Shwartz, Yoram Singer, Nathan Srebro
ICSE
2008
IEEE-ACM
14 years 10 months ago
Testing pervasive software in the presence of context inconsistency resolution services
Pervasive computing software adapts its behavior according to the changing contexts. Nevertheless, contexts are often noisy. Context inconsistency resolution provides a cleaner pe...
Heng Lu, W. K. Chan, T. H. Tse