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» Adaptive gesture recognition in Human Computer Interaction
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FDG
2009
ACM
14 years 3 months ago
Games for passengers: accounting for motion in location-based applications
Passengers pay attention to the landscape as they move through the environment. We suggest a new type of applications, which adds to that experience. It consider their motion and ...
Liselott Brunnberg, Oskar Juhlin, Anton Gustafsson
MIG
2009
Springer
14 years 3 months ago
Motion Pattern Encapsulation for Data-Driven Constraint-Based Motion Editing
The growth of motion capture systems have contributed to the proliferation of human motion database, mainly because human motion is important in many applications, ranging from gam...
Schubert R. Carvalho, Ronan Boulic, Daniel Thalman...
HUC
2010
Springer
13 years 10 months ago
EmotionSense: a mobile phones based adaptive platform for experimental social psychology research
Today's mobile phones represent a rich and powerful computing platform, given their sensing, processing and communication capabilities. Phones are also part of the everyday l...
Kiran K. Rachuri, Mirco Musolesi, Cecilia Mascolo,...
BMCBI
2007
120views more  BMCBI 2007»
13 years 9 months ago
Recognition of interferon-inducible sites, promoters, and enhancers
Background: Computational analysis of gene regulatory regions is important for prediction of functions of many uncharacterized genes. With this in mind, search of the target genes...
Elena A. Ananko, Yury V. Kondrakhin, Tatyana I. Me...
CVPR
2012
IEEE
11 years 11 months ago
On partial least squares in head pose estimation: How to simultaneously deal with misalignment
Head pose estimation is a critical problem in many computer vision applications. These include human computer interaction, video surveillance, face and expression recognition. In ...
Murad Al Haj, Jordi Gonzàlez, Larry S. Davi...