A challenge for 3D motion capture by monocular vision is 3D-2D projection ambiguities that may bring incorrect poses during tracking. In this paper, we propose improving 3D motion ...
This paper discusses the simulation of vehicle kinematics with SimVis3D and the Newton Game Dynamics Engine. As running example a Pioneer1 like robot is used. First its differenti...
Java3D is an application-centred approach to building 3D worlds. We use Java3D and VRML to design a prototype WWW-based 3D Hotel Browsing system. A Java3D scene graph viewer was i...
Navigation through 3D spaces is required in many interactive graphics and virtual reality applications. We consider the subclass of situations in which a 2D device such as a mouse...
Forest resource management systems and forest landscape visualization applications often need usersteered interactive displays of a forest landscape representing the underlying fo...
Qizhi Yu, Chongcheng Chen, Zhigeng Pan, Tianhe Chi