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MICAI
2005
Springer
15 years 10 months ago
Fuzzeval: A Fuzzy Controller-Based Approach in Adaptive Learning for Backgammon Game
Abstract. In this paper we investigate the effectiveness of applying fuzzy controllers to create strong computer player programs in the domain of backgammon. Fuzzeval, our proposed...
Mikael Heinze, Daniel Ortiz Arroyo, Henrik Legind ...
WEBI
2005
Springer
15 years 10 months ago
An Adaptive Architecture for Physical Agents
In this paper we describe ICARUS, an adaptive architecture for intelligent physical agents. We contrast the framework’s assumptions with those of earlier architectures, taking e...
Pat Langley
ECML
2007
Springer
15 years 8 months ago
Efficient Continuous-Time Reinforcement Learning with Adaptive State Graphs
Abstract. We present a new reinforcement learning approach for deterministic continuous control problems in environments with unknown, arbitrary reward functions. The difficulty of...
Gerhard Neumann, Michael Pfeiffer, Wolfgang Maass
AMDO
2006
Springer
15 years 8 months ago
Efficient Incorporation of Motionless Foreground Objects for Adaptive Background Segmentation
In this paper, we want to exploit the knowledge obtained from those detected objects which are incorporated into the background model since they cease their movement. These motionl...
Ivan Huerta Casado, Daniel Rowe, Jordi Gonzà...
AGTIVE
2007
Springer
15 years 6 months ago
Adaptable Support for Queries and Transformations for the DRAGOS Graph-Database
Abstract. The DRAGOS database eases the development of graphbased applications by providing a uniform graph-oriented data storage facility. In this paper, we extend the existing da...
Erhard Weinell