The Ambient Wood project aims to facilitate a learning experience using an adaptive infrastructure in an outdoor environment. This involves sensor technology, virtual world orches...
Mark J. Weal, Danius T. Michaelides, Mark K. Thomp...
Envision the situation that high quality information and entertainment is easily accessible to anyone, anywhere, at any time, and on any device. How realistic is this vision? And ...
We present COHIBIT, an edutainment exhibit for theme parks in an ambient intelligence environment. It combines ultimate robustness and simplicity with creativity and fun. The visit...
Alassane Ndiaye, Patrick Gebhard, Michael Kipp, Ma...
—One of the challenges of ambient systems lies in providing all the available services of the environment to the ambient devices, even if they do not physically host those servic...
In this paper we suggest the ceiling as a new physical surface for information visualization. To provide a design framework for application designers, we present the notion of ‘...
Martin Tomitsch, Thomas Grechenig, Andrew Vande Mo...