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CHI
2003
ACM
14 years 9 months ago
Where on-line meets on the streets: experiences with mobile mixed reality games
We describe two games in which online participants collaborated with mobile participants on the city streets. In the first, the players were online and professional performers wer...
Martin Flintham, Steve Benford, Rob Anastasi, Terr...
CVPR
2004
IEEE
14 years 13 days ago
Diffeomorphic Matching of Distributions: A New Approach for Unlabelled Point-Sets and Sub-Manifolds Matching
In the paper, we study the problem of optimal matching of two generalized functions (distributions) via a diffeomorphic transformation of the ambient space. In the particular case...
Joan Glaunes, Alain Trouvé, Laurent Younes
DSVIS
2008
Springer
13 years 10 months ago
ReWiRe: Designing Reactive Systems for Pervasive Environments
The design of interactive software that populates an ambient space is a complex and ad-hoc process with traditional software development approaches. In an ambient space, important ...
Geert Vanderhulst, Kris Luyten, Karin Coninx
MRCO
2005
Springer
14 years 2 months ago
An Engineering Approach to Adaptation and Calibration
A new computing era after Mainframes, PC’s and mobiles is becoming more and more anticipated since the beginning of the 21st century. This new era is often described with several...
Michael Fahrmair, Wassiou Sitou, Bernd Spanfelner
VLSID
2010
IEEE
173views VLSI» more  VLSID 2010»
14 years 18 days ago
Voltage-Frequency Planning for Thermal-Aware, Low-Power Design of Regular 3-D NoCs
Network-on-Chip combined with Globally Asynchronous Locally Synchronous paradigm is a promising architecture for easy IP integration and utilization with multiple voltage levels. ...
Mohammad Arjomand, Hamid Sarbazi-Azad