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ICC
2007
IEEE
161views Communications» more  ICC 2007»
15 years 10 months ago
Optimizing Multiplayer Gaming Protocols for Heterogeneous Network Environment
— The paper is concerned with a novel adaptive game server protocol optimization to combat network latencies in the case of heterogeneous network environment. In this way, game p...
Zsolt Kenesi, Gábor Kiss, János Leve...
MM
2005
ACM
128views Multimedia» more  MM 2005»
15 years 9 months ago
Perceptual media compression for multiple viewers with feedback delay
Human eyes have limited perception capabilities; for example, only 2 degrees of our 140 degree vision field provide the highest quality of perception. Due to this fact the idea of...
Oleg Komogortsev, Javed I. Khan
ROBOCUP
2004
Springer
147views Robotics» more  ROBOCUP 2004»
15 years 9 months ago
Learning to Drive and Simulate Autonomous Mobile Robots
We show how to apply learning methods to two robotics problems, namely the optimization of the on-board controller of an omnidirectional robot, and the derivation of a model of the...
Alexander Gloye, Cüneyt Göktekin, Anna E...
ISSRE
2000
IEEE
15 years 8 months ago
Building Trust into OO Components Using a Genetic Analogy
Despite the growing interest for component-based systems, few works tackle the question of the trust we can bring into a component. This paper presents a method and a tool for bui...
Benoit Baudry, Vu Le Hanh, Jean-Marc Jéz&ea...
DATE
2009
IEEE
155views Hardware» more  DATE 2009»
15 years 8 months ago
Automatically mapping applications to a self-reconfiguring platform
The inherent reconfigurability of SRAM-based FPGAs enables the use of configurations optimized for the problem at hand. Optimized configurations are smaller and faster than their g...
Karel Bruneel, Fatma Abouelella, Dirk Stroobandt