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MM
2000
ACM
166views Multimedia» more  MM 2000»
15 years 9 months ago
A video-based rendering acceleration algorithm for interactive walkthroughs
We present a new approach for faster rendering of large synthetic environments using video-based representations. We decompose the large environment into cells and pre-compute vid...
Andrew Wilson, Ming C. Lin, Boon-Lock Yeo, Minerva...
CVIU
2011
15 years 8 days ago
Action recognition with appearance-motion features and fast search trees
In this paper we propose an approach for action recognition based on a vocabulary of local motion-appearance features and fast approximate search in a large number of trees. Large...
Krystian Mikolajczyk, Hirofumi Uemura
149
Voted
3DPVT
2004
IEEE
250views Visualization» more  3DPVT 2004»
15 years 9 months ago
Multiple View Reconstruction of People
This paper presents a unified framework for model-based and model-free reconstruction of people from multiple camera views in a studio environment. Shape and appearance of the rec...
Adrian Hilton, Jonathan Starck
MMS
2006
15 years 5 months ago
View-invariant motion trajectory-based activity classification and recognition
Motion trajectories provide rich spatio-temporal information about an object's activity. The trajectory information can be obtained using a tracking algorithm on data streams ...
Faisal I. Bashir, Ashfaq A. Khokhar, Dan Schonfeld
HUMO
2007
Springer
15 years 11 months ago
Human Action Recognition Using Distribution of Oriented Rectangular Patches
We describe a “bag-of-rectangles” method for representing and recognizing human actions in videos. In this method, each human pose in an action sequence is represented by orien...
Nazli Ikizler, Pinar Duygulu