Sciweavers

5278 search results - page 1026 / 1056
» An Approach and Framework for Extensible Process Support Sys...
Sort
View
NETGAMES
2006
ACM
14 years 1 months ago
Meeting technology challenges of pervasive augmented reality games
Pervasive games provide a new type of game combining new technologies with the real environment of the players. While this already poses new challenges to the game developer, requ...
Wolfgang Broll, Jan Ohlenburg, Irma Lindt, Iris He...
MM
2004
ACM
149views Multimedia» more  MM 2004»
14 years 1 months ago
Designing experiential environments for management of personal multimedia
With the increasing ubiquity of sensors and computational resources, it is becoming easier and increasingly common for people to electronically record, photographs, text, audio, a...
Rahul Singh, Rachel Knickmeyer, Punit Gupta, Rames...
SIGARCH
2008
97views more  SIGARCH 2008»
13 years 7 months ago
SP-NUCA: a cost effective dynamic non-uniform cache architecture
1 This paper presents a simple but effective method to reduce on-chip access latency and improve core isolation in CMP Non-Uniform Cache Architectures (NUCA). The paper introduces ...
Javier Merino, Valentin Puente, Pablo Prieto, Jos&...
CASES
2009
ACM
14 years 2 months ago
Fine-grain performance scaling of soft vector processors
Embedded systems are often implemented on FPGA devices and 25% of the time [2] include a soft processor— a processor built using the FPGA reprogrammable fabric. Because of their...
Peter Yiannacouras, J. Gregory Steffan, Jonathan R...
BIRTHDAY
2003
Springer
14 years 25 days ago
Extreme Model Checking
One of the central axioms of extreme programming is the disciplined use of regression testing during stepwise software development. Due to recent progress in software model checkin...
Thomas A. Henzinger, Ranjit Jhala, Rupak Majumdar,...
« Prev « First page 1026 / 1056 Last » Next »