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VISUALIZATION
2005
IEEE
14 years 2 months ago
View-Dependent Rendering of Multiresolution Texture-Atlases
Real-time rendering of massively textured 3D scenes usually involves two major problems: Large numbers of texture switches are a well-known performance bottleneck and the set of s...
Henrik Buchholz, Jürgen Döllner
CVPR
2010
IEEE
14 years 5 months ago
Action Unit Detection with Segment-based SVMs
Automatic facial action unit (AU) detection from video is a long-standing problem in computer vision. Two main approaches have been pursued: (1) static modeling--typically posed a...
Tomas Simon, Nguyen Minh, Fernando De la Torre, Je...
VLDB
2004
ACM
186views Database» more  VLDB 2004»
14 years 2 months ago
Indexing Large Human-Motion Databases
Data-driven animation has become the industry standard for computer games and many animated movies and special effects. In particular, motion capture data recorded from live actor...
Eamonn J. Keogh, Themis Palpanas, Victor B. Zordan...
IPMI
2005
Springer
14 years 9 months ago
Segmenting and Tracking the Left Ventricle by Learning the Dynamics in Cardiac Images
Having accurate left ventricle (LV) segmentations across a cardiac cycle provides useful quantitative (e.g. ejection fraction) and qualitative information for diagnosis of certain ...
Alan S. Willsky, Godtfred Holmvang, Müjdat &C...
IROS
2009
IEEE
161views Robotics» more  IROS 2009»
14 years 3 months ago
Accurate shape-based 6-DoF pose estimation of single-colored objects
— The problem of accurate 6-DoF pose estimation of 3D objects based on their shape has so far been solved only for specific object geometries. Edge-based recognition and trackin...
Pedram Azad, Tamim Asfour, Rüdiger Dillmann