Sciweavers

411 search results - page 55 / 83
» An Architecture for Transforming Graphical Interfaces
Sort
View
FLAIRS
2008
13 years 11 months ago
Longboard: A Sketch Based Intelligent Storyboarding Tool for Creating Machinima
Real-time 3D game environments provide a compelling medium for cinematic storytelling. Professional filmmakers have started using them for pre-visualization. They provide a low-co...
Arnav Jhala, Curtis Rawls, Samuel Munilla, R. Mich...
NETGAMES
2006
ACM
14 years 2 months ago
Meeting technology challenges of pervasive augmented reality games
Pervasive games provide a new type of game combining new technologies with the real environment of the players. While this already poses new challenges to the game developer, requ...
Wolfgang Broll, Jan Ohlenburg, Irma Lindt, Iris He...
VRST
2004
ACM
14 years 2 months ago
Modeling and rendering of walkthrough environments with panoramic images
An important, potential application of image-based techniques is to create photo-realistic image-based environments for interactive walkthrough. However, existing image-based stud...
Angus M. K. Siu, Ada S. K. Wan, Rynson W. H. Lau
ICSE
2008
IEEE-ACM
14 years 8 months ago
VieDAME - flexible and robust BPEL processes through monitoring and adaptation
VieDAME is a tool for monitoring and dynamic service adaptation of BPEL processes. The tool monitors partner service interaction to compute Quality of Service (QoS) data and perfo...
Oliver Moser, Florian Rosenberg, Schahram Dustdar
AGENTS
2001
Springer
14 years 1 months ago
Every agent a web server, every agent community an intranet..
The research community is struggling with the right approach to integrate emerging agent technology with the exploding web page-based Internet. This paper presents the approach us...
Marshall Brinn, Todd M. Carrico, Nathan Combs