We demonstrate an approach to modelling the effects of certain parameters of platform game levels on the players' experience of the game. A version of Super Mario Bros has be...
Chris Pedersen, Julian Togelius, Georgios N. Yanna...
In recent years, the evolution of artificial neural networks or neuroevolution has brought promising results in solving difficult reinforcement learning problems. But, like standa...
This paper proposes a novel approach for directly tuning the gaussian kernel matrix for one class learning. The popular gaussian kernel includes a free parameter, σ, that requires...
Paul F. Evangelista, Mark J. Embrechts, Boleslaw K...
We describe an analog-VLSI neural network for face recognition based on subspace methods. The system uses a dimensionality-reduction network whose coefficients can be either progr...
Gonzalo Carvajal, Waldo Valenzuela, Miguel Figuero...
Recursive Feature Elimination RFE combined with feature-ranking is an effective technique for eliminating irrelevant features. In this paper, an ensemble of MLP base classifiers wi...