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» An Implementation Model for Collaborative Applications
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MHCI
2005
Springer
14 years 1 months ago
Mystery in the museum: collaborative learning activities using handheld devices
In this paper, we describe the experience of designing a collaborative learning activity for a traditional historical/cultural museum. The activity, based on a “Mystery in the M...
Jorge Simarro Cabrera, Henar Muñoz Frutos, ...
ECIS
2003
13 years 9 months ago
A knowledge management application to support knowledge sharing in a design engineering community
The changing competitive landscape has brought new forces to bear on the manner in which new products are developed. These forces have put the creation and dissemination of knowle...
Brian Donnellan, Brian Fitzgerald
SIGCSE
2010
ACM
231views Education» more  SIGCSE 2010»
14 years 1 months ago
Implementing studio-based learning in CS2
This paper presents an experience in designing, implementing, and evaluating a studio-based learning model for CS2. Adapted from architecture and art education, as well as from co...
T. Dean Hendrix, Lakshman Myneni, N. Hari Narayana...
HICSS
2007
IEEE
135views Biometrics» more  HICSS 2007»
14 years 2 months ago
Framework for Establishing Enterprise Modeling in the Context of Collaborative Enterprises
Increased market dynamics, shorter product lifecycles and a higher customer involvement in product design have caused great changes to competitive conditions and many companies ar...
Thomas Knothe, Timo Kahl, Dieter Boell, Kristof Sc...
DBPL
1989
Springer
165views Database» more  DBPL 1989»
13 years 11 months ago
Support for Data-Intensive Applications: Conceptual Design and Software Development
In the process of developing an Information System, one passes through stages that include requirements gathering, design specification, and software implementation. The purpose ...
Alexander Borgida, John Mylopoulos, Joachim W. Sch...