Sciweavers

715 search results - page 27 / 143
» An Interactive Mixed Reality Framework for Virtual Humans
Sort
View
CHI
2003
ACM
14 years 8 months ago
Where on-line meets on the streets: experiences with mobile mixed reality games
We describe two games in which online participants collaborated with mobile participants on the city streets. In the first, the players were online and professional performers wer...
Martin Flintham, Steve Benford, Rob Anastasi, Terr...
3DPVT
2002
IEEE
119views Visualization» more  3DPVT 2002»
14 years 18 days ago
New Imaging Frontiers: 3D and Mixed Reality
For the first time since computers are around, the major pieces of the puzzle are in place to deliver interactive 3D to the average end user. Yet, with the exception of games and ...
Eric Badiqué
VRST
2005
ACM
14 years 1 months ago
Automatic generation of personalized human avatars from multi-view video
In multi-user virtual environments real-world people interact via digital avatars. In order to make the step from the real world onto the virtual stage convincing the digital equi...
Naveed Ahmed, Edilson de Aguiar, Christian Theobal...
IGARSS
2009
13 years 5 months ago
GPU-based Framework for Distributed Interactive 3D Visualization of Multimodal Remote Sensing data
Interactive visualization of remote sensing data allows the user to explore the full scope of the data sets. Combining and comparing different modalities can give additional insig...
Martin Lambers, Andreas Kolb
NETGAMES
2006
ACM
14 years 1 months ago
Meeting technology challenges of pervasive augmented reality games
Pervasive games provide a new type of game combining new technologies with the real environment of the players. While this already poses new challenges to the game developer, requ...
Wolfgang Broll, Jan Ohlenburg, Irma Lindt, Iris He...