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APSEC
2005
IEEE
14 years 28 days ago
Bugdel: An Aspect-Oriented Debugging System
This paper presents our aspect-oriented system specialized for debugging named Bugdel. Bugdel is a plug-in module for Eclipse, which is an integrated development environment. Unli...
Yoshiyuki Usui, Shigeru Chiba
RSP
2003
IEEE
176views Control Systems» more  RSP 2003»
14 years 17 days ago
Rapid Design and Analysis of Communication Systems Using the BEE Hardware Emulation Environment
This paper describes the early analysis and estimation features currently implemented in the Berkeley Emulation Engine (BEE) system. BEE is an integrated rapid prototyping and des...
Chen Chang, Kimmo Kuusilinna, Brian C. Richards, A...
ETFA
2008
IEEE
14 years 1 months ago
Real-time enabled debugging for distributed systems
The distribution of real-time tasks in a networked environment in principle has several advantages, above all a high degree of flexibility easing system extension and replacement...
Georg Gaderer, Patrick Loschmidt, Thilo Sauter
DFT
1998
IEEE
94views VLSI» more  DFT 1998»
13 years 11 months ago
An Integrated HW and SW Fault Injection Environment for Real-Time Systems
This paper describes a system suited to support the Fault Injection process for microprocessor-based embedded systems. The system exploits a low-cost hardware board to monitor the...
Alfredo Benso, Maurizio Rebaudengo, Matteo Sonza R...
TJS
2002
101views more  TJS 2002»
13 years 7 months ago
Compilation for Adaptive Computing Systems Using Complex Parameterized Hardware Objects
FLAME, the Flexible API for Module-based Environments, is a proposed standard interface for the integration of parameterized hardware generators into high-level design tools. This ...
Andreas Koch