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» Animators for Generated Programming Environments
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VRST
2006
ACM
14 years 1 months ago
Intuitively specifying object dynamics in virtual environments using VR-WISE
Designing and building Virtual Environments is not an easy task, especially when it comes to specifying object behavior where either knowledge about animation techniques or progra...
Bram Pellens, Frederic Kleinermann, Olga De Troyer
ICPR
2004
IEEE
14 years 8 months ago
Motion Capture Based on Color Error Maps in a Distributed Collaborative Environment
In this paper a composite framework for collaborative working is presented. The framework includes real-time motion tracking based on computer vision from standard webcams situate...
Alberto Del Bimbo, Alessandro Valli, Fabio Pucci, ...
ICMCS
2000
IEEE
126views Multimedia» more  ICMCS 2000»
13 years 11 months ago
Interactive Artificial Life based on Behavior and Perception in a Virtual Environment
A cyber-character is a kind of artificial life inhabiting a virtual world. To be a life form in the virtual world, cyber characters need sensors and control systems. The sensor sy...
Hyun Seung Yang, Hyun-jin Park, Yong-Jin Cho
WSC
1990
13 years 8 months ago
Model generation issues in a simulation support environment
This paper provides an overview of a simulation support environment and presents a discussion of a number of issues related to the generation of a simulation model. The need for a...
Osman Balci, Richard E. Nance, E. Joseph Derrick, ...
AFRIGRAPH
2003
ACM
14 years 24 days ago
Psychophysically based artistic techniques for increased perceived realism of virtual environments
The perceived realism of a computer generated image depends on the accuracy of the modeling and illumination calculations, the limitations of the display device, and the way in wh...
Peter Longhurst, Patrick Ledda, Alan Chalmers