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» Applying Virtual and Augmented Reality in Cultural Computing
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3DPVT
2006
IEEE
186views Visualization» more  3DPVT 2006»
14 years 1 months ago
Range Image Registration Based on Circular Features
Range sensing technology allows the photo-realistic modeling of large-scale scenes, such as urban structures. A major bottleneck in the process of 3D scene acquisition is the auto...
Cecilia Chao Chen, Ioannis Stamos
ICCS
2004
Springer
14 years 23 days ago
Collaborative Integration of Speech and 3D Gesture for Map-Based Applications
QuickSet [6] is a multimodal system that gives users the capability to create and control map-based collaborative interactive simulations by supporting the simultaneous input from ...
Andrea Corradini
CGF
2002
145views more  CGF 2002»
13 years 7 months ago
Local Physical Models for Interactive Character Animation
Our goal is to design and build a tool for the creation of expressive character animation. Virtual puppetry, also known as performance animation, is a technique in which the user ...
Sageev Oore, Demetri Terzopoulos, Geoffrey E. Hint...
SI3D
1997
ACM
13 years 11 months ago
Two-Handed Direct Manipulation on the Responsive Workbench
We have built a system that allows users to naturally manipulate virtual 3D models with both hands on the Responsive Workbench, a tabletop VR device. Our design is largely based u...
Lawrence D. Cutler, Bernd Fröhlich, Pat Hanra...
ICHIM
2001
190views more  ICHIM 2001»
13 years 8 months ago
Chromatic Adaptation Post-Filtering in Image Synthesis Reproduction of Ancient Building for Restoration Support
Within the field of cultural heritage restoration, experts are interested in the analysis of data describing the condition and history of ancient monuments. Data are usually distr...
Maurizio Rossi, Daniele Marini, Alessandro Rizzi