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NETGAMES
2006
ACM
14 years 1 months ago
Meeting technology challenges of pervasive augmented reality games
Pervasive games provide a new type of game combining new technologies with the real environment of the players. While this already poses new challenges to the game developer, requ...
Wolfgang Broll, Jan Ohlenburg, Irma Lindt, Iris He...
SC
2009
ACM
14 years 8 days ago
Plasma fusion code coupling using scalable I/O services and scientific workflows
In order to understand the complex physics of mother nature, physicist often use many approximations to understand one area of physics and then write a simulation to reduce these ...
Norbert Podhorszki, Scott Klasky, Qing Liu, Cipria...
ALMOB
2007
111views more  ALMOB 2007»
13 years 7 months ago
Transcriptional regulatory network discovery via multiple method integration: application to e. coli K12
Motivation: Transcriptional regulatory network (TRN) discovery from one method (e.g. microarray analysis, gene ontology, phylogenic similarity) does not seem feasible due to lack ...
Jingjun Sun, Kagan Tuncay, Alaa Abi Haidar, Lisa E...
BMCBI
2010
133views more  BMCBI 2010»
13 years 7 months ago
Improving de novo sequence assembly using machine learning and comparative genomics for overlap correction
Background: With the rapid expansion of DNA sequencing databases, it is now feasible to identify relevant information from prior sequencing projects and completed genomes and appl...
Lance E. Palmer, Mathäus Dejori, Randall A. B...
JTAER
2008
175views more  JTAER 2008»
13 years 7 months ago
A Core Component-based Modelling Approach for Achieving e-Business Semantics Interoperability
The adoption of advanced integration technologies that enable private and public organizations to seamlessly execute their business transactions electronically is still relatively...
Till Janner, Fenareti Lampathaki, Volker Hoyer, Sp...