Sciweavers

85 search results - page 6 / 17
» Architecture for Affective Social Games
Sort
View
ICWSM
2010
13 years 9 months ago
Modeling Group Dynamics in Virtual Worlds
In this study, we examine human social interactions within virtual worlds and address the question of how group interactions are affected by the surrounding game environment. To i...
Fahad Shah, Gita Reese Sukthankar, Chris Usher
AH
2008
Springer
14 years 1 months ago
Social Information Access for the Rest of Us: An Exploration of Social YouTube
The motivation behind many Information Retrieval systems is to identify and present relevant information to people given their current goals and needs. Learning about user preferen...
Maurice Coyle, Jill Freyne, Peter Brusilovsky, Bar...
CHI
2006
ACM
14 years 7 months ago
Design of a role-playing game to study the trajectories of health care workers in an operating room
Drawing on an ethnographic study of hospital work in an operating room, we present the design and implementation of a web-based role-playing application of a master schedule. We s...
Elisa Mattarelli, Kelly J. Fadel, Suzanne P. Weisb...
FDG
2009
ACM
14 years 2 months ago
Exertion in networked games
Physical play familiar from sports activities is a favorite pastime across all cultures and has been attributed with many social, mental and physical health benefits. However, the...
Florian Mueller
MOBIHOC
2004
ACM
14 years 27 days ago
Market sharing games applied to content distribution in ad-hoc networks
In third generation (3G) wireless data networks, repeated requests for popular data items can exacerbate the already scarce wireless spectrum. In this paper we propose an architec...
Michel X. Goemans, Erran L. Li, Vahab S. Mirrokni,...