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AIIDE
2009
13 years 11 months ago
Examining Extended Dynamic Scripting in a Tactical Game Framework
Dynamic scripting is a reinforcement learning algorithm designed specifically to learn appropriate tactics for an agent in a modern computer game, such as Neverwinter Nights. This...
Jeremy Ludwig, Arthur Farley
WEBNET
1998
13 years 11 months ago
ExNet: An Intelligent Network Management System
Abstract: In this paper, we investigate the use of artificial Intelligence techniques in the management of largescale high-speed networks. We present a design of an intelligent net...
Yoonhee Kim, Salim Hariri
VRST
2003
ACM
14 years 3 months ago
Information-rich virtual environments: theory, tools, and research agenda
Virtual environments (VEs) allow users to experience and interact with a rich sensory environment, but most virtual worlds contain only sensory information similar to that which w...
Doug A. Bowman, Chris North, Jian Chen, Nicholas F...
APGV
2004
ACM
141views Visualization» more  APGV 2004»
14 years 1 months ago
The effects of head-mounted display mechanics on distance judgments in virtual environments
In virtual environments that use head-mounted displays (HMD), distance judgments to targets on the ground are compressed, at least when indicated through visually-directed walking...
Peter Willemsen, Mark B. Colton, Sarah H. Creem-Re...
APGV
2008
ACM
149views Visualization» more  APGV 2008»
13 years 12 months ago
HMD calibration and its effects on distance judgments
Most head-mounted displays (HMDs) suffer from substantial optical distortion, and vendor-supplied specifications for field-of-view often are at variance with reality. Such display...
Scott A. Kuhl, William B. Thompson, Sarah H. Creem...