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ECAL
2005
Springer
14 years 1 months ago
(Co)Evolution of (De)Centralized Neural Control for a Gravitationally Driven Machine
Using decentralized control structures for robot control can offer a lot of advantages, such as less complexity, better fault tolerance and more flexibility. In this paper the ev...
Steffen Wischmann, Martin Hülse, Frank Pasema...
KBS
2007
130views more  KBS 2007»
13 years 8 months ago
A machine learning approach to two-voice counterpoint composition
Algorithmic composition of musical pieces is one of the most popular areas of computer aided music research. Various attempts have been made successfully in the area of music comp...
Kamil Adiloglu, Ferda Nur Alpaslan
PRL
2008
81views more  PRL 2008»
13 years 8 months ago
Selecting and constructing features using grammatical evolution
A novel method for feature selection and construction is introduced. The method improves the classification accuracy, utilizing the well-established technique of grammatical evolu...
Dimitris Gavrilis, Ioannis G. Tsoulos, Evangelos D...
AIIDE
2009
13 years 9 months ago
Optimization of Platform Game Levels for Player Experience
We demonstrate an approach to modelling the effects of certain parameters of platform game levels on the players' experience of the game. A version of Super Mario Bros has be...
Chris Pedersen, Julian Togelius, Georgios N. Yanna...
EVOW
2008
Springer
13 years 10 months ago
Implicit Fitness Functions for Evolving a Drawing Robot
We describe an approach to artificially evolving a drawing robot using implicit fitness functions, which are designed to minimise any direct reference to the line patterns made by ...
Jon Bird, Phil Husbands, Martin Perris, Bill Bigge...