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» Augmented Reality Using Uncalibrated Video Sequences
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CHI
2004
ACM
14 years 3 months ago
The untapped world of video games
Due to fierce industry competition and demand for novelty, games are a fertile research setting for studying interface design, input devices, graphics, social communication and de...
Kevin Keeker, Randy J. Pagulayan, Jonathan Sykes, ...
CVPR
1999
IEEE
14 years 11 months ago
Panoramic EPI Generation and Analysis of Video from a Moving Platform with Vibration
This paper presents a novel approach for generating and analyzing epipolar plane images (EPIs) from video sequences taken from a moving platform subject to vibration so that the 3...
Zhigang Zhu, Guangyou Xu, Xueyin Lin
NIPS
2004
13 years 11 months ago
Generative Affine Localisation and Tracking
We present an extension to the Jojic and Frey (2001) layered sprite model which allows for layers to undergo affine transformations. This extension allows for affine object pose t...
John M. Winn, Andrew Blake
IEEEMSP
2002
IEEE
14 years 2 months ago
Factorization with missing data for 3D structure recovery
—Matrix factorization methods are now widely used to recover 3D structure from 2D projections [1]. In practice, the observation matrix to be factored out has missing data, due to...
Rui F. C. Guerreiro, Pedro M. Q. Aguiar
ISMAR
2009
IEEE
14 years 4 months ago
Dynamic seethroughs: Synthesizing hidden views of moving objects
This paper presents a method to create an illusion of seeing moving objects through occluding surfaces in a video. This illusion is achieved by transferring information from a cam...
Peter Barnum, Yaser Sheikh, Ankur Datta, Takeo Kan...