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» Automatic Generation of Device User-Interfaces
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181
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ACMACE
2011
ACM
14 years 2 months ago
WeQuest: scalable alternate reality games through end-user content authoring
Alternate Reality Games (ARGs) are interactive narrative experiences that engage the player by layering a fictional world over the real world. Mobile ARG stories are often geo-sp...
Andrew Macvean, Sanjeet Hajarnis, Brandon Headrick...
121
Voted
ICRA
2003
IEEE
110views Robotics» more  ICRA 2003»
15 years 7 months ago
Modelling of the human paralysed lower limb under FES
— The new generation of implanted neuroprostheses allows muscles to be controlled with fine accuracy, high selectivity and the repeatability of the muscle’s response can be ach...
David Guiraud, Philippe Poignet, Pierre-Brice Wieb...
EWSN
2010
Springer
15 years 11 months ago
Selective Reprogramming of Mobile Sensor Networks through Social Community Detection
Abstract. We target application domains where the behavior of animals or humans is monitored using wireless sensor network (WSN) devices. The code on these devices is updated frequ...
Bence Pásztor, Luca Mottola, Cecilia Mascol...
COLCOM
2009
IEEE
15 years 7 months ago
Efficient dissemination of personalized video content in resource-constrained environments
— Video streaming on mobile devices such as PDA’s, laptop PCs, pocket PCs and cell phones is becoming increasingly popular. These mobile devices are typically constrained by th...
Piyush Parate, Lakshmish Ramaswamy, Suchendra M. B...
129
Voted
CAV
2007
Springer
166views Hardware» more  CAV 2007»
15 years 8 months ago
Fast and Accurate Static Data-Race Detection for Concurrent Programs
We present new techniques for fast, accurate and scalable static data race detection in concurrent programs. Focusing our analysis on Linux device drivers allowed us to identify th...
Vineet Kahlon, Yu Yang, Sriram Sankaranarayanan, A...