This paper presents a framework for construction of animated models from captured surface shape of real objects. Algorithms are introduced to transform the captured surface shape ...
We present an interactive system for generating photorealistic, textured, piecewise-planar 3D models of architectural structures and urban scenes from unordered sets of photograph...
Sudipta N. Sinha, Drew Steedly, Richard Szeliski, ...
Distributed Source Coding (DSC), formulated thirty years ago, is lately witnessing a great research effort. This effort is encouraged by emerging new applications that could great...
We present a parallel octree carving algorithm applied to real time 3D modeling from multiple video streams. Our contribution is to propose a parallel adaptive algorithm for high ...
We introduce a new framework for the automatic selection of the best views of 3D models. The approach is based on the assumption that models belonging to the same class of shapes ...