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» Automatic parallelization for graphics processing units
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IPPS
2008
IEEE
14 years 2 months ago
GPU acceleration of numerical weather prediction
Weather and climate prediction software has enjoyed the benefits of exponentially increasing processor power for almost 50 years. Even with the advent of large-scale parallelism ...
John Michalakes, Manish Vachharajani
FCCM
2008
IEEE
212views VLSI» more  FCCM 2008»
14 years 2 months ago
Map-reduce as a Programming Model for Custom Computing Machines
The map-reduce model requires users to express their problem in terms of a map function that processes single records in a stream, and a reduce function that merges all mapped out...
Jackson H. C. Yeung, C. C. Tsang, Kuen Hung Tsoi, ...
ASPLOS
2011
ACM
12 years 11 months ago
Sponge: portable stream programming on graphics engines
Graphics processing units (GPUs) provide a low cost platform for accelerating high performance computations. The introduction of new programming languages, such as CUDA and OpenCL...
Amir Hormati, Mehrzad Samadi, Mark Woh, Trevor N. ...
ISSS
1999
IEEE
168views Hardware» more  ISSS 1999»
13 years 12 months ago
Automatic Architectural Synthesis of VLIW and EPIC Processors
This paper describes a mechanism for automatic design and synthesis of very long instruction word (VLIW), and its generalization, explicitly parallel instruction computing rocesso...
Shail Aditya, B. Ramakrishna Rau, Vinod Kathail
GLVLSI
2009
IEEE
142views VLSI» more  GLVLSI 2009»
14 years 2 months ago
Hardware-accelerated gradient noise for graphics
A synthetic noise function is a key component of most computer graphics rendering systems. This pseudo-random noise function is used to create a wide variety of natural looking te...
Josef B. Spjut, Andrew E. Kensler, Erik Brunvand