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» Automatic texture mapping on real 3D model
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ICVGIP
2004
13 years 10 months ago
Depth+Texture Representation for Image Based Rendering
Image Based Rendering holds a lot of promise for navigating through a real world scene without modeling it manually. Different representations have been proposed for IBR in the li...
P. J. Narayanan, Sashi Kumar Penta, Sireesh Reddy ...
MVA
1990
162views Computer Vision» more  MVA 1990»
13 years 10 months ago
Map-Driven Image Interpretation by Associative Model Indexing
d at a high abstraction level, and consists in an expectation-driven search starting from symbolic object descriptions and using a version of a distributed blackboard system for re...
Gian Luca Foresti, Vittorio Murino, Carlo S. Regaz...
VISUALIZATION
1997
IEEE
14 years 1 months ago
Image synthesis from a sparse set of views
We present an image synthesis methodology and a system built around it. Given a sparse set of photographs taken from unknown viewpoints, the system generates images from new, diff...
Qian Chen, Gérard G. Medioni
NIPS
2004
13 years 10 months ago
Surface Reconstruction using Learned Shape Models
We consider the problem of geometrical surface reconstruction from one or several images using learned shape models. While humans can effortlessly retrieve 3D shape information, t...
Jan Erik Solem, Fredrik Kahl
CVPR
2010
IEEE
1351views Computer Vision» more  CVPR 2010»
14 years 5 months ago
Live Dense Reconstruction with a Single Moving Camera
We present a method which enables rapid and dense reconstruction of scenes browsed by a single live camera. We take point-based real-time structure from motion (SFM) as our starti...
Richard Newcombe, Andrew Davison